Your game has been announced, but your creative block has been so bad that you might have to delay its release. This would be terrible, as there are few things worse than a game that is always "Coming Soon" but never gets here. Your goal is to go through the 9 circles of Development Hell, adding new elements to your game at each step. Just beware of the development devils, or you might have to postpone your release.


Made for Unity Game Jam

StatusReleased
PlatformsWindows, macOS, Linux, HTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorFelipe Rocha
GenrePlatformer
Tags2D, Casual, my-first-game, My First Game Jam, Pixel Art, Short, Singleplayer, Unity

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Dev_Hell.zip 23 MB

Comments

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Really cool concept well executed. Was waiting for the step that added some sound effects. Also, The camera zoom should have been left out of the final build, lol.

(+1)

Thank you! Yeah, I planned on having sound and music originally but I ran out of time before I could implement it.  This was actually my first game so most of it was figuring stuff out and adapting things I wouldn't be able to put in. As for the zoom, the original idea was to have the room go dark and you would only be able to see around the player, but once again I could not make it work in time, so I decided to go with the zoom but yeah in retrospect maybe I could have done something different. Again, thank you so much for your kind feedback!